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Post by MCAlagaesia on Oct 16, 2014 5:54:17 GMT
Rider swords will never break and be slightly sharper than the average sword, however sharpness 10 is too overpowered. We're trying to keep the divide between regular players and dragon riders as small as possible. Rider swords will also drop on death, so a limited number of swords can be handed down through many deaths. but it would have to halve your current health and hunger because it is one of the hardest spells to do and... sorry on the last post i meant to comment on the teleportation thing The spell will probably drain your entire hunger bar, so if you don't have a full hunger bar, you won't be teleported. Taking health with a spell is a new idea. Whilst it's a good suggestion, I think we'll stick with hunger. Remember that you could be teleporting straight into danger with a random teleport. Players should know to use it wisely and rarely. If issues arise where players abuse it to, for example, bypass dungeons, we'll increase the toll the spell takes on the player
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Post by MCAlagaesia on Oct 16, 2014 6:06:35 GMT
The random teleportation spell has been brought to the attention of our developers
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Post by MCAlagaesia on Oct 16, 2014 6:20:35 GMT
We're already thinking of adding /adurna brisingr. The lava one may be difficult, simply because it might be hard to check where the lava has flowed to when it's time to remove it. I'll loop it around with one of our developers to get a more professional opinion :-) Thats the problem with worldedit -when you do /undo the lava blocks you made get deleted but the lava that flowed from it stays making it /b/ PARTICULARLY/b/ annoying to remove Yup - If we could somehow detect the spread of fluids, I think this "Fire Water" spell could be a great addition.
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Pixela
MCAlagaesian
8
Posts: 98
Minecraft: Pixela7
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Post by Pixela on Oct 19, 2014 2:46:12 GMT
Thats the problem with worldedit -when you do /undo the lava blocks you made get deleted but the lava that flowed from it stays making it /b/ PARTICULARLY/b/ annoying to remove Yup - If we could somehow detect the spread of fluids, I think this "Fire Water" spell could be a great addition. Im eagerly awaiting
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Post by eragonsubhomicidia on Oct 22, 2014 23:07:00 GMT
The random teleportation spell has been brought to the attention of our developers yay:)
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Pixela
MCAlagaesian
8
Posts: 98
Minecraft: Pixela7
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Post by Pixela on Oct 26, 2014 20:53:50 GMT
The random teleportation spell has been brought to the attention of our developers I thought only azza was deving .-.
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Post by MCAlagaesia on Oct 27, 2014 2:45:51 GMT
The random teleportation spell has been brought to the attention of our developers I thought only azza was deving .-. There's actually three developers: Minecraftthing, myself, and of course, Azza.
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Pixela
MCAlagaesian
8
Posts: 98
Minecraft: Pixela7
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Post by Pixela on Oct 28, 2014 20:42:17 GMT
I thought only azza was deving .-. There's actually three developers: Minecraftthing, myself, and of course, Azza. ahh ok thanks for clarifying need to give credit to everyone invovled
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Post by lubenqwebjartskular on Nov 6, 2014 6:57:27 GMT
for a spell how about letta. it would give slowness 3 to the nearest mob or player but would only last for a while. For another idea you could use naina, to make an area bright for a certain time.
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Post by MCAlagaesia on Nov 7, 2014 7:58:42 GMT
for a spell how about letta. it would give slowness 3 to the nearest mob or player but would only last for a while. For another idea you could use naina, to make an area bright for a certain time. "Letta" (stop) is already complete, but the command is "/veoht" (slow)
Applies slowness 2 to players and mobs within 10 blocks of player for 15 seconds. The player who issued the command does not get slowness, however they receive weakness 3 for 15 seconds. Cost: 2.5 hunger Permission node: mcalagaesia.slow Naina is planned, howeverWe can't set a light level through plugins. What Naina will do is give night vision to those within a radius of the player. It's a flat, shadowless light, so it suits the descriptions in the book.
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Pixela
MCAlagaesian
8
Posts: 98
Minecraft: Pixela7
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Post by Pixela on Nov 9, 2014 21:40:30 GMT
for a spell how about letta. it would give slowness 3 to the nearest mob or player but would only last for a while. For another idea you could use naina, to make an area bright for a certain time. "Letta" (stop) is already complete, but the command is "/veoht" (slow)
Applies slowness 2 to players and mobs within 10 blocks of player for 15 seconds. The player who issued the command does not get slowness, however they receive weakness 3 for 15 seconds. Cost: 2.5 hunger Permission node: mcalagaesia.slow Naina is planned, howeverWe can't set a light level through plugins. What Naina will do is give night vision to those within a radius of the player. It's a flat, shadowless light, so it suits the descriptions in the book. I dont know how/what plugin but there are some plugins i've seen that while you hold a torch you act as if there was a torch where youre standing
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Post by MCAlagaesia on Nov 10, 2014 1:42:13 GMT
"Letta" (stop) is already complete, but the command is "/veoht" (slow)
Applies slowness 2 to players and mobs within 10 blocks of player for 15 seconds. The player who issued the command does not get slowness, however they receive weakness 3 for 15 seconds. Cost: 2.5 hunger Permission node: mcalagaesia.slow Naina is planned, howeverWe can't set a light level through plugins. What Naina will do is give night vision to those within a radius of the player. It's a flat, shadowless light, so it suits the descriptions in the book. I dont know how/what plugin but there are some plugins i've seen that while you hold a torch you act as if there was a torch where youre standing It's possible to spawn a torch on the ground at the player's feet, however this isn't a very elegant solution. We'll take a look at this spell in more depth before we go ahead with anything ;-)
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Post by lubenqwebjartskular on Nov 10, 2014 23:34:15 GMT
I dont know how/what plugin but there are some plugins i've seen that while you hold a torch you act as if there was a torch where youre standing It's possible to spawn a torch on the ground at the player's feet, however this isn't a very elegant solution. We'll take a look at this spell in more depth before we go ahead with anything ;-) Another addition to naina could be to light up any redstone lamps in the area. its kind of a lame idea but it gives the spell more versatility
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Post by MCAlagaesia on Nov 11, 2014 0:25:01 GMT
It's possible to spawn a torch on the ground at the player's feet, however this isn't a very elegant solution. We'll take a look at this spell in more depth before we go ahead with anything ;-) Another addition to naina could be to light up any redstone lamps in the area. its kind of a lame idea but it gives the spell more versatility That's possible - we can define an area and loop through the blocks to check for redstone lamps, and replace all instances of an "off" lamp with their inverted form. We'll have to do some testing with this, as inverted redstone lamps turn off 1 tick after they are placed, so something will have to be done to maintain this.
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Pixela
MCAlagaesian
8
Posts: 98
Minecraft: Pixela7
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Post by Pixela on Nov 11, 2014 3:24:03 GMT
It's possible to spawn a torch on the ground at the player's feet, however this isn't a very elegant solution. We'll take a look at this spell in more depth before we go ahead with anything ;-) Another addition to naina could be to light up any redstone lamps in the area. its kind of a lame idea but it gives the spell more versatility what I'm referring to doesn't actually spawn a torch; it simply raises the light level and acts as though you are emitting the light
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