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Post by lubenqwebjartskular on Dec 28, 2014 21:53:19 GMT
We could have ways to specify areas of land for certain material collection, and a way to limit a person on how much they can collect. For instance, a small forest beside a village would be available to cut trees down, but each player would be limited to cutting down, say, three trees per day or something before they wouldn't be able to cut down any more trees in that forest. Already planned, however instead of limiting how many resources a player can harvest in a day, we'll make it really slow. For example, cutting down a tree might only give you a few sticks and mining stone might give you some flint. Well, this is similar to what im proposing, but less open. What im saying is that you find a forest, call for an admin in global chat, then pretend to cu down trees. Then the admin will give you some wood. This requires an admin to be online. We could simply allow players to harvest their own resources anywhere except for a few selected locations. Perhaps we could also make it so players are able to be punished by elves if they try to cut down trees in Du Weldenvarden. This is great! we should have a "skill" system, where you can get better at doing stuff, so if you decide to become a miner and you do heaps of mining eventually you will start yielding better stuff from mining. ill make a thread on it now. Also for mining players should have to create supports in mineshafts, if an admin finds player making totally unreasonable mines they can "collapse" them and get the player responsible in trouble.
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Post by ThatRedhead on Dec 29, 2014 3:25:09 GMT
Already planned, however instead of limiting how many resources a player can harvest in a day, we'll make it really slow. For example, cutting down a tree might only give you a few sticks and mining stone might give you some flint. This requires an admin to be online. We could simply allow players to harvest their own resources anywhere except for a few selected locations. Perhaps we could also make it so players are able to be punished by elves if they try to cut down trees in Du Weldenvarden. This is great! we should have a "skill" system, where you can get better at doing stuff, so if you decide to become a miner and you do heaps of mining eventually you will start yielding better stuff from mining. ill make a thread on it now. Also for mining players should have to create supports in mineshafts, if an admin finds player making totally unreasonable mines they can "collapse" them and get the player responsible in trouble. Yeah, I like the ideas! Also, players of different races could be given these advantages right off of the bat. In addition, different areas could yield different resources from the same block being destroyed. And I think that the menoa tree should just start an assault on your mind (pretty much impossible to defend from) if you cut down a tree in Du Weldenvarden. AND elves can punish you.
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Post by MCAlagaesia on Dec 29, 2014 5:49:42 GMT
This is great! we should have a "skill" system, where you can get better at doing stuff, so if you decide to become a miner and you do heaps of mining eventually you will start yielding better stuff from mining. ill make a thread on it now. Also for mining players should have to create supports in mineshafts, if an admin finds player making totally unreasonable mines they can "collapse" them and get the player responsible in trouble. Yeah, I like the ideas! Also, players of different races could be given these advantages right off of the bat. In addition, different areas could yield different resources from the same block being destroyed. And I think that the menoa tree should just start an assault on your mind (pretty much impossible to defend from) if you cut down a tree in Du Weldenvarden. AND elves can punish you. Ooohh... Perhaps certain items can be offered to appease her... Like whatever she took from Eragon's mind before he left... Some ideas:
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Post by ThatRedhead on Dec 29, 2014 10:45:12 GMT
Yeah, I like the ideas! Also, players of different races could be given these advantages right off of the bat. In addition, different areas could yield different resources from the same block being destroyed. And I think that the menoa tree should just start an assault on your mind (pretty much impossible to defend from) if you cut down a tree in Du Weldenvarden. AND elves can punish you. Ooohh... Perhaps certain items can be offered to appease her... Like whatever she took from Eragon's mind before he left... Some ideas: YESSSSSSSS. And then maybe the tree can give items to players who are on a mission or quest that visit her and get her attention (preferably without clawing at the wood of her trunk, but you gotta do what you gotta do ). Ideas: ~Another person's soul Also, is the menoa already built on the RPG server? I really wanted to work on Du Weldenvarden once I got builder :/
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Post by lubenqwebjartskular on Dec 30, 2014 21:22:26 GMT
Ooohh... Perhaps certain items can be offered to appease her... Like whatever she took from Eragon's mind before he left... Some ideas: YESSSSSSSS. And then maybe the tree can give items to players who are on a mission or quest that visit her and get her attention (preferably without clawing at the wood of her trunk, but you gotta do what you gotta do ). Ideas: ~Another person's soul Also, is the menoa already built on the RPG server? I really wanted to work on Du Weldenvarden once I got builder :/ why not appease a tree with; Water Sun Energy Well, these are kind of boring. the soul idea is better XD and we should also have a whole quest system where you can get given quests or find them and completing them gives you cash, skill points and FAME!!!
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Post by ThatRedhead on Dec 30, 2014 22:12:57 GMT
YESSSSSSSS. And then maybe the tree can give items to players who are on a mission or quest that visit her and get her attention (preferably without clawing at the wood of her trunk, but you gotta do what you gotta do ). Ideas: ~Another person's soul Also, is the menoa already built on the RPG server? I really wanted to work on Du Weldenvarden once I got builder :/ why not appease a tree with; Water Sun Energy Well, these are kind of boring. the soul idea is better XD and we should also have a whole quest system where you can get given quests or find them and completing them gives you cash, skill points and FAME!!! Idk how fame would work... If your overall rank were publicly displayed, isn't that kind of fame? The overall rank would be based on a number of things including strength, quest completions, inventory/wealth, etc.
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Post by lubenqwebjartskular on Jan 2, 2015 20:40:17 GMT
why not appease a tree with; Water Sun Energy Well, these are kind of boring. the soul idea is better XD and we should also have a whole quest system where you can get given quests or find them and completing them gives you cash, skill points and FAME!!! Idk how fame would work... If your overall rank were publicly displayed, isn't that kind of fame? The overall rank would be based on a number of things including strength, quest completions, inventory/wealth, etc. Maybe we could develop a HUD thing, where if you right click on a player it says their race, Name and rank.
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Post by ThatRedhead on Jan 2, 2015 23:24:07 GMT
Idk how fame would work... If your overall rank were publicly displayed, isn't that kind of fame? The overall rank would be based on a number of things including strength, quest completions, inventory/wealth, etc. Maybe we could develop a HUD thing, where if you right click on a player it says their race, Name and rank. I DEFINITELY think we need some type of multifunctional HUD that can display a variety of information about almost anything on the server... Dunno the feasibility of this but would love to see it put in place, as it could add a new way to display all sorts of things that we need another place to display (like gem energy and such )
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Post by MCAlagaesia on Jan 3, 2015 2:10:42 GMT
Idk how fame would work... If your overall rank were publicly displayed, isn't that kind of fame? The overall rank would be based on a number of things including strength, quest completions, inventory/wealth, etc. Maybe we could develop a HUD thing, where if you right click on a player it says their race, Name and rank. What do you mean by a HUD? We can't add anything like that serverside. mcalagaesia.boards.net/thread/86/keep-mind-when-suggesting-features
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Post by ThatRedhead on Jan 3, 2015 2:39:37 GMT
Yep, found that out when you shot down all our amazing ideas with that post!
I kid, I know that there are limits on what you can do with only server-side plugins. It is a little disappointing though.
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Post by lubenqwebjartskular on Jan 4, 2015 1:15:25 GMT
I mean that when you right click on a player it showsup in chat, it would look like this *right clicks* =================================== Player name: Lubenqwe Race: Elf Is a rider Rank: 100 ===================================
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Post by ThatRedhead on Jan 4, 2015 4:18:28 GMT
I mean that when you right click on a player it showsup in chat, it would look like this *right clicks* =================================== Player name: Lubenqwe Race: Elf Is a rider Rank: 100 =================================== That could work, giving you basic info on the player to simulate talking with that player or something. It should also include their profession if we make that a thing.
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Post by lubenqwebjartskular on Jan 4, 2015 4:27:59 GMT
I mean that when you right click on a player it showsup in chat, it would look like this *right clicks* =================================== Player name: Lubenqwe Race: Elf Is a rider Rank: 100 =================================== That could work, giving you basic info on the player to simulate talking with that player or something. It should also include their profession if we make that a thing. Guhhh i meant to put that on there oh well, any way maybe with the MCA supplement mod we could make this like holographic displays? it would stay there for a bit above their head then go away.
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Post by MCAlagaesia on Jan 4, 2015 4:34:47 GMT
I mean that when you right click on a player it showsup in chat, it would look like this *right clicks* =================================== Player name: Lubenqwe Race: Elf Is a rider Rank: 100 =================================== *Right clicks*
*Joins mind battle, if existing*We're already using right click for that.
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Post by lubenqwebjartskular on Jan 4, 2015 4:37:34 GMT
I mean that when you right click on a player it showsup in chat, it would look like this *right clicks* =================================== Player name: Lubenqwe Race: Elf Is a rider Rank: 100 =================================== *Right clicks*
*Joins mind battle, if existing*We're already using right click for that. couldnt it test if a player is in a mind battle and if they weren't it shows the hud?
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